From 98904b8910500b397f84516a0f06a41562253eb7 Mon Sep 17 00:00:00 2001 From: Matthias Clasen Date: Sat, 11 Oct 2014 23:35:52 -0400 Subject: [PATCH] Nitpicky documentation changes --- gdk/gdkglcontext.c | 13 ++++++------- 1 file changed, 6 insertions(+), 7 deletions(-) diff --git a/gdk/gdkglcontext.c b/gdk/gdkglcontext.c index ed8a02f5bf..1fba34d507 100644 --- a/gdk/gdkglcontext.c +++ b/gdk/gdkglcontext.c @@ -30,13 +30,12 @@ * gdk_window_create_gl_context(), and the context will match * the #GdkVisual of the window. * - * A #GdkGLContexts is not tied to any particulare normal - * framebuffer. For instance, it cannot draw to the #GdkWindow back - * buffer. The GDK repaint system is in full control of the painting - * to that. Instead you can create render buffers or textures and use - * gdk_cairo_draw_from_gl() in the draw function of your widget to - * draw them. Then GDK will handle the integration of your rendering - * with that of other widgets. + * A #GdkGLContext is not tied to any particular normal framebuffer. + * For instance, it cannot draw to the #GdkWindow back buffer. The GDK + * repaint system is in full control of the painting to that. Instead, + * you can create render buffers or textures and use gdk_cairo_draw_from_gl() + * in the draw function of your widget to draw them. Then GDK will handle + * the integration of your rendering with that of other widgets. * * Support for #GdkGLContext is platform-specific, context creation * can fail, returning %NULL context. -- 2.30.2